Lennard Claussen
Digital Artist
Concept designer
& 3D artist
Hi, I’m Lennard, a 28-year-old digital artist based in Tromsø, Norway. I’ve worked with VFX studios like Blur Studio and Unit Image, contributing to projects featured on platforms like Netflix and Amazon Prime Video.













Asset production for both CG productions and real-time applications, including game-related projects. Engine integration, shader setup, Blueprints, and render scene setups.
Support in early project phases, including concept design, white-box modeling and prototyping for design and gameplay testing.
Building and optimizing art pipelines to maintain visual standards. Masterclasses on art fundamentals, including color theory, form, and perspective, with a focus on practical application in 3D projects.
Client Work:
My portfolio includes titles like Love, Death + Robots, Secret Level, and AAA games such as Call of Duty: Modern Warfare 3, Black Ops 6, Gears of War: E Day, Tempest Rising, and more.
What people say about me:
“I have worked with Lennard for quite some time, first as a lead and then as a supervisor, and I couldn’t recommend him enough for his expertise in props and hard surface modeling, texturing, and shading. Lennard is a great artist ; autonomous, skilled, and consistently delivering top-quality work. Across many projects, I have never been disappointed with his work, he has always been easy to collaborate with. He has a keen eye for detail, doesn’t hesitate to propose options, and makes relevant decisions throughout the process. Additionally, he excels both technically and in troubleshooting.”
“I got the opportunity to hire Lennard to help us tackle assets on projects made in unreal. He has quickly became our main source of inspiration to set the quality bar of our hardsurface props. Even tho he worked for us as a contract Freelancer, he was very open in sharing his techniques with the rest of the in-house team who had less experience in real-time materials. Lennard is a highly skilled artist and a great team player. I would hire him in my team again anytime in a heartbeat.”
“I had the pleasure of working with Lennard for more then a year during the production of Wands Alliances as well as some smaller projects. Besides being a great artist he posses something even more important in this business. He is professional, eager to learn and adapt to each challenge thrown at him. He understands and implementing feedback with ease as well as lifting important knowledge and ideas for improvement. Lennard is easy to work with and was an important part of our team, I hope we get a chance to work together again on future projects.”
About me:
My name is Lennard, and I’m a 28-year-old digital artist with eight years of industry experience, based in Tromsø, Norway.

With eight years of industry experience, I bring a comprehensive skill set that spans traditional rendering engines (e.g., Arnold, V-Ray), game engines (Unreal Engine, Unity), and VR. My expertise lies in creating high-quality assets—ranging from weapons, props, and vehicles to mechs and character work—for AAA games and VFX productions.
I’ve had the privilege of working with renowned studios such as Blur, Unit Image, and Slippage Ironworks on titles like Call of Duty: Modern Warfare 3, Black Ops 6, Gears of War: E-Day, GTFO, Wands Alliances (Oculus Quest), and acclaimed series like Love, Death + Robots and the recently released Prime Video show Secret Level.
I am proficient in all aspects of the asset production pipeline, from blockout to high-poly and low-poly modeling, texturing, and game engine integration. Additionally, I have experience in concept development, setting up workflows, and establishing visual standards to ensure consistent, high-quality results across projects.
Beyond my technical skills, I am organized, adaptable, and quick to learn new workflows. My strong understanding of both creative and technical processes enables me to collaborate effectively and support my team members. I am committed to delivering high-quality results while contributing to a positive and productive work environment.
