Blur Studio
Call of Duty Black Ops 6
ABOUT
CG Cinematics
In-Game Sequences
Game Trailer
YEAR
2024
INDUSTRY
Video Games

Role on the team
Props and weapon artist
I worked as an props and weapon artist at Blur Studio on the trailer and campaign cinematic sequences.
Tasks
Asset creation
I moodeled and textured a range of environment props, weapons, and character items, delivering high-quality assets for both the trailer and in game cinematic sequences.