rightright
Role on the team
Set designer

Designed props and room layouts that seamlessly blended physical and digital elements, ensuring a cohesive experience for players doing the VR experience in Globetrotter stores across Germany.

Tasks
cross reality integration, production support, UX testing

Developed elements that functioned both digitally and in the real world, aligning visual designs with tactile, real-world components to enhance user interaction. Assisted in production by creating and optimizing assets directly for Unreal Engine. Collaborated with the team to test and adjust assets to ensure they met the technical and gameplay standards.

No items found.