Infected Digital
Globetrotter VR Adventure
ABOUT
Virtual Reality
Unreal Engine
Experience Design
YEAR
2020
INDUSTRY
Marketing & advertising

Role on the team
Set designer
Designed props and room layouts that seamlessly blended physical and digital elements, ensuring a cohesive experience for players doing the VR experience in Globetrotter stores across Germany.
Tasks
cross reality integration, production support, UX testing
Developed elements that functioned both digitally and in the real world, aligning visual designs with tactile, real-world components to enhance user interaction. Assisted in production by creating and optimizing assets directly for Unreal Engine. Collaborated with the team to test and adjust assets to ensure they met the technical and gameplay standards.