Animation / 2025 — SELECTED WORK 01
UNREAL ENGINE ASSET ARTISTUNREAL TOURNAMENT: XAN
SECRET LEVEL // Unreal Engine 5
PROJECT OVERVIEW
I worked as an Asset Artist on the Unreal Tournament episode of the first season of Secret Level, produced by Blur Studio. My main responsibilities included creating all weapons and props used by the characters and optimizing them for real-time rendering in Unreal Engine 5. As this was Blur Studio's first Unreal Engine production, I also introduced my established Unreal asset creation pipeline, which was subsequently adopted and adapted by the team for the project.





































