Pure Kitbash
Autodesk Maya Kitbashing Tool // MEL Scripting
Pure Kitbash is a custom tool I developed for Autodesk Maya using MEL scripting. The idea was to make kitbashing faster by integrating an asset browser directly into Maya and simplifying how kitbash pieces are placed on existing geometry. The tool allows artists to browse a library of kitbash assets, choose their subdivision level, and place them directly onto the surface of another mesh with automatic alignment. I also developed a surface constraint system that lets artists move and duplicate kitbash pieces along an underlying mesh while maintaining their alignment. This was particularly useful for placing repeated details along curved surfaces without having to manually adjust the position and rotation of each individual piece. After development, I released Pure Kitbash commercially through the ArtStation Marketplace and Gumroad.
- CLIENT
- Independent Developer
- PUBLISHER / PLATFORM
- Self-Published
- MY ROLE
- Tool Developer
- FORMAT
- Game
- SOFTWARE / TECHNOLOGY
- MEL, Autodesk Maya
- YEAR
- 2021








