Game / 2026 — SELECTED WORK 10
3D Concept ArtistBEAST OF REINCARNATION
Area 35
PROJECT OVERVIEW
I worked as a 3D Concept Artist for Area 35 on Beast of Reincarnation, developing early 3D concepts based on rough 2D design sketches. My responsibilities included exploring and refining the visual designs in 3D, creating detailed concept models that served as a foundation for the final in-game assets produced by the production artists. I also explored animation concepts and created rough animation blockouts to help establish how the designs would function in-game.
01 / FINAL PRODUCTION
IN-GAME STILLS
02 / Assets
SELECTED 3D CONCEPT WORK
03 / BREAKDOWN








